The Northern Sagas · Adventure #1
Family Adventure · Part 01

The Whispering Wake

A Viking Voyage of Secrets

"The sea remembers those who seek.
Come when you are ready. Come when you are whole."

Ages 10–16 Recommended
1–2 Evenings Play time
3–5 Players Family Group
PDF Download Instant Access
🎲 Play the free Prologue in the app →

Two Illustrated Maps

Sea Voyage Chart

Sea Voyage Chart

Trace your route through the Shattered Reach

Island Exploration Map

Island Exploration Map

Fill in your discoveries as you explore

Everything You Need for One Great Adventure

A Mystery Begins

A strange note discovered in an old bookshop sets the Skjald family on a voyage across the sea — but who left it, and why?

One Story, Three Chapters

From the harbor bookshop to the open sea to the island's hidden chamber — a complete adventure that unfolds in three chapters.

Characters You'll Meet

The mysterious bookshop owner, a retired sea navigator, an ancient sea spirit, and a pair of watchful ravens — each with their own secrets.

Five Challenges

Storm navigation, fog challenge, wreck scavenging, riddle, and guardian — print and use at the table.

Character Sheets

Four family roles with stats — Pathfinder, Storykeeper, Anchor, and Craftswoman.

Futhark Rune Puzzle

A decode-able puzzle using the Elder Futhark alphabet — solution reveals coordinates to the island.

The Story Continues…

A teaser for Adventure 2: The Frozen Strait — a stolen pendant, a Viking queen frozen in time, and a choice only your family can make.

Family Ledger

A shared record of your family's decisions — who spoke, what was chosen, what it cost. Your story, written as you play.

The Hook

▶ Story Prompt

The adventure begins not on a ship, but in the quiet hum of an old bookshop on the harbor edge. The Father — running an errand on his way home — browses the weathered spines when a book falls open at his feet. Inside, pressed between yellowed pages: a folded note, edges worn, ink faded but legible.

📜 The Note

"To the blood of my blood — I have left what was promised. Beyond the Shattered Reach, where the wake speaks and the stone sleeps, you will find what I could not carry home. The sea remembers those who seek. Come when you are ready. Come when you are whole."

▶ Story Prompt

Below, a crude sketch: an island, two peaks, a circle of stones. And a name — worn away, unreadable. The bookshop owner remembers nothing. The note has no return address. It has been waiting here, somehow, for years.

Next: The Frozen Strait

The pendant leads north — into waters so cold the waves freeze mid-crash. There, beneath a glacier, a Viking queen waits in a hall of ice and memory. A ghost fleet sealed in ice. A Futhark puzzle that reveals the mirror stone's location. And a choice only your family can make.

Free Download

Start with the Free Prologue

Before you commit — get Chapter 1 of the Northern Sagas, the family role cards, and the Futhark alphabet sheet. No purchase required.

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PDF Adventure
$14.99
An entire season of screen-free family game nights for less than the price of a pizza.
Full adventure (13 pages, print-ready)
Sea Voyage Chart (fillable PDF)
Island Exploration Map (fillable PDF)
Character cards for 4 key figures
Story cards — print & play
Character sheets for the whole family
Family Ledger — record your story as you play

💡 Parent-Proof Guarantee

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